Tales from a future history...

The Guild Library is a magnificent database of humanity's knowledge and history. It is managed by a universe-wide government called the Galactic Guild of Enforcement from its capitol on the planet of Ur-Magad. Any citizen of the Guild can easily learn about their past in the Library - from humanity's unexpected need to leave Earth and colonize other planets, through the war-torn times before the Guild's existence that nearly saw humanity enslaved, to the fragile peace that has persevered after its formation.

Three series of stories among those archives stand out, however, each representing a different span of time and cast of characters across nearly a millenium. Despite those differences, all three are connected through the peculiar and incomparable circumstances surrounding a murder; a situation made even more unusual in that is sparked by a unique Guild investigator who finds an inside-out sock.

Thank you for your time here on my site. You can read about each of the series, the stories in them, and some background details. Please don't hestitate to contact me with any questions, comments, or feedback - I welcome it all!

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The Child of Time

The Child of Time

The events in "The Child of Time" chronicle the lives of a young woman and man on the planet of Maxar - to all appearances, a feudal society with no connection to the Guild or humanity at all. As the planet's layers are exposed through the conflicts of its kingdoms, it secretly presents some of the initial parts of the mystery surrounding all of the stories. Though it is the first story, it takes place in the middle of the timeline.

The Gaian Wars

The Gaian Wars

As the earliest series in the timeline, "The Gaian Wars" covers the period of humanity's history that leads to the creation of the Galactic Guild of Enforcement. Though humans had been unable to locate other life across the expanse of the universe, a group of beings called Gaians located them. A smuggling ring notices the subtle and dangerous plans of the Gaians then struggles to unite humanity and overcome the outside threat.

The Painted Rule

The Painted Rule

"The Painted Rule" takes place last in the timeline and weaves all of the events together - from the oddly medieval realm of Maxar to the ultra-futuristic society of humanity. Three friends plot to bring an end to tyranny on Maxar while a dedicated investigator on Ur-Magad uncovers some overlooked information that sets the Guild's sights on the unusual planet. Another investigator's laundry problems set things in motion that reveal the phenomenal sub-plot connecting everything.

About

About

A little bit about me, Michael V. Colianna, along with some auxiliary details pertaining to the background story and the timeline. I've also added a map of Maxar. As time goes on, other things may show up here that are useful to know but may not be necessary to place in the stories themselves - like character bios, lineages, and pronunciation guides.

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